Mourk

Clay render.

Clay render.

Different maps.

Different maps.

Alternate lighting scenarios.

Alternate lighting scenarios.

ZBrush sculpt.

ZBrush sculpt.

Mourk the Orc. Wanted to push the little details of my work by completing something fast on a limited area as well as take a stab at doing hair in Xgen. Pretty proud of this one. Sculpted in ZBrush, retopologized/hair done in Maya, textured in Substance Painter and rendered in Marmoset Toolbag.